Filip Vajgand

one-man show

Hey.


My name is Filip, and right now you're on my portfolio site! Here you can see projects I worked or am currently working on. You can also find my résumé, and contact me.

Unity logo

My area of expertise is Unity development, but I also enjoy tackling other programming challenges and creating cool dynamic content.

As CEO and CTO of Ignion Entertainment, I'm collaborating with a number of clients, helping them in their journey of making 3D avatar copies of themselves, educating children and adults on safety using AR, and creating next-generation blockchain mobile video games!

My game development journey started in 2013 at Mad Head Games where I worked on some of their best HOPA games like Rite of Passage: Hide and Seek and Cadenza: Music, Betrayal and Death. Later on I joined the BraveGiant Studio as a CTO of the company, and worked with a huge team of people to develop an awesome hidden object game, Hidden Investigation: Who did it?. Following that, I joined Thorium Studios as lead developer on another Hidden Object game, and founded Ignion Entertainment with two more awesome artists and released Hidden Scrolls.

In 2014, I graduated from the Higher Education Technical School of Professional Studies in Novi Sad, Serbia, with a degree in Information Technology, as a best graduate. The following year I completed my specialist studies and earned a degree in Electronic Banking and Information Technology. I enjoy working on 2D mobile games, am capable of developing a full game development systems in Unity that include editor tools that allow for easy game changes, and with experience in server-side programming and database systems, can deliver complete products for Android, iOS, and Facebook Gameroom platforms.

I'd love to work on beautiful and exciting projects, so if you have a game idea in mind, or need any Unity related help, I'd love to chat about it!