I build creative products end-to-end

From rough ideas and rapid prototypes to reliable, production-ready systems. I've spent most of my career in small, fast-moving startup teams, working on interactive projects like games, AR experiences, experimental applications, and developer tools. I'm most effective when collaborating closely with designers, artists, and founders to shape both what we build and how we build it.

I'm looking for

Remote, early-stage or growth-stage startups building creative, interactive products. I'm drawn to projects involving games, AR, creative tools, or unconventional user experiences, where engineering and creativity intersect and where I can help define both the product direction and the technical foundation.

If you're building something creative, experimental, or a little unconventional — and need someone who can take it from idea to production, we will probably work well together.

Work Experience

Self Employed

May 2023 - Present

Web3 Developer

  • Collaborated with Web3 communities to design and build decentralized applications (dApps) on the eUTXO blockchain stack.
  • Focused on rapid prototyping, experimentation, and translating community ideas into working products.

Ignion Entertainment

September 2017 - November 2021

Owner (CEO & CTO)

  • Co-founded an independent game development studio with two partners.
  • Managed both technical direction and overall production of multiple casual and hyper-casual game projects.
  • Oversaw project planning, development workflows, and release coordination.

Up and Running Software, Inc.

April 2018 - January 2020

Senior Unity Developer

  • Collaborated with ObEN on Project PAI, contributing to blockchain-based virtual avatars.
  • Built technical demos presented to investors and showcased at blockchain industry events.

Thorium Studios

September 2017 - August 2018

Lead Unity Developer

  • Led development of the HORUS Hidden Object game from initial concept through final release.
  • Handled core gameplay systems, architecture decisions, and technical coordination.

BraveGiant Studio

July 2016 - August 2017

CTO

  • Served as CTO, responsible for technical direction and development standards.
  • Designed and implemented two reusable Unity-based game development systems.
  • Trained team members on using internal tools and organized development tasks.

Mad Head Games

October 2015 - June 2016

Video Game Developer

  • Worked as a Unity programmer alongside artists on a point-and-click adventure project.
  • Contributed to gameplay systems and technical features.

Mad Head Games

August 2013 - June 2014

Junior Programmer

  • Created internal tools that improved team workflows and production efficiency.
  • Contributed as a gameplay developer on hidden object puzzle adventure games.

Skills & Expertise

Game Development

10+ Years • Unity Specialist

End-to-end development of interactive games from early concept and prototyping through production, launch, and post-release support. Strong focus on gameplay systems, content pipelines, and internal tools that improve iteration speed and production reliability.

Unity • C# • Gameplay Systems • Tooling

Augmented Reality (AR)

Interactive & Spatial Experiences

Designing and building interactive AR experiences with a strong emphasis on real-time performance, usability, and rapid iteration. Experienced in creating reusable AR components, prototyping spatial interactions, and integrating AR features into production-ready applications.

Unity • AR • Spatial Interaction

Web Development

Full-Stack • Product-Focused

Building modern, performant web applications with an emphasis on clean architecture, maintainability, and user experience. Comfortable owning the full stack — from backend systems and APIs to polished, responsive user interfaces.

Svelte • Elixir Phoenix • PostgreSQL

Web3 & Blockchain

eUTXO-Based Systems

Development of decentralized applications and off-chain infrastructure on eUTXO-based blockchains. Experience building smart contracts, automation bots, and integrations that connect blockchain systems with real-world products and services.

eUTXO • Smart Contracts • dApps • Off-Chain Bots

DevOps & System Administration

Production Infrastructure

Operating and maintaining production infrastructure for live products, including blockchain nodes, explorers, web services, and background workers. Focused on reliability, automation, and keeping systems running smoothly after launch.

Linux • Docker • Automation • Monitoring

Education

Higher Education Technical School of Professional Studies

2014 - 2015

Master of Science in Electronic Banking and Information Technology

  • Thesis: Online multiplatform video game in Unity game engine

Higher Education Technical School of Professional Studies

2011 - 2014

Bachelor of Science in Information Technology

  • Thesis: Multiplatform video game in Unity 3D game engine
  • Best graduate with average grade of 10.0 / 10.0

Contact

LinkedIn View Profile →
Location Remote • GMT+7 • Flexible overlap