I build creative products end-to-end

From rough ideas and rapid prototypes to reliable, production-ready systems, I build interactive products with a strong bias toward execution. Most of my career has been in small, fast-moving teams, working across games, AR experiences, full-stack SaaS, data products, blockchain tooling, and shader-driven web experiments. I do my best work when collaborating closely with designers, artists, and founders to shape both the product direction and the technical foundation.

I'm looking for

Remote, early-stage or growth-stage startups building creative, interactive, or slightly unconventional products. I'm especially drawn to games, AR, creative tools, and products where engineering, design, and experimentation overlap.

The best fit is a team that wants someone who can help shape the product, build the system, and carry it from prototype to production.

Work Experience

Independent Software Engineer

May 2023 - Present

Full-Stack Product Engineering

  • Built and shipped full-stack SaaS, analytics, commerce, blockchain, and creative web projects from rough concept to production.
  • Owned backend, frontend, and integration work across Elixir, React, Svelte, Next.js, Appwrite functions, Node APIs, and third-party platforms like Klaviyo.
  • Designed server-side data sync and analysis flows where API limits, retries, structured storage, and trustworthy metrics mattered.
  • Owned production infrastructure end-to-end with Linux servers, Docker, GitHub Actions, Ansible, security hardening, and long-term upkeep.

Ignion Entertainment

September 2017 - November 2021

Co-founder & CTO

  • Co-founded an independent studio building hidden object games, AR learning experiences, and experimental interactive products.
  • Led technical direction, architecture, production planning, and team workflows across multiple shipped and prototype projects.
  • Built Unity production tools for PSD scene import, ScriptableObject-driven setup, puzzle templates, and faster content workflows.
  • Selected stories: Unity pipeline- Arility

Up and Running Software, Inc.

April 2018 - January 2020

Senior Unity Developer

  • Built technical demos and prototype experiences for ObEN's Project PAI, connecting avatar systems, real-time graphics, and blockchain product ideas.
  • Turned emerging concepts into stable investor-facing and event-facing Unity experiences with polished presentation flows. Project PAI story

Selected Independent Work

Leakio / Retention Analytics SaaS

Klaviyo Data Product - Full Stack

Helped bring a Klaviyo-focused SaaS from zero to one in about two months, building sync flows, dashboards, and AI-assisted analysis around agency reporting needs.

Links: Blog story

Elixir - React - Klaviyo API - Appwrite - Ansible

Blockchain Explorer & Analytics

Data Product - Long-Term Ownership

Built and maintained a production blockchain explorer and analytics product with hands-on ownership of backend sync, frontend UX, uptime, deployments, and production infrastructure.

Links: Blog story

Elixir - Svelte - Linux - CI/CD - eUTXO

dApps & Ecosystem Tooling

eUTXO - Integrations

Built user-facing dApps, off-chain services, a multi-chain merch shop, and Telegram automation for eUTXO-based communities and products.

Links: Blog story

Smart Contracts - dApps - Telegram Bots - Merch Flows

Interactive Three.js Demos

Real-Time Graphics - Browser Interaction

Built interactive browser demos exploring water shaders, tactile liquid interaction, raymarched volumetric scenes, and shader-driven visuals through Three.js and Threlte.

Links: Blog story

Three.js - Threlte - GLSL - Raymarching - WebGL

Skills & Expertise

Game Development

10+ Years - Unity Specialist

End-to-end development of interactive games from early concept and prototyping through production, launch, and post-release support. Strong focus on gameplay systems, hidden object pipelines, editor tools, and internal tooling that improves iteration speed.

Unity - C# - Gameplay Systems - Editor Tools

Augmented Reality (AR)

Interactive & Spatial Experiences

Designing and building interactive AR experiences with a strong emphasis on real-time performance, usability, classroom reliability, and rapid iteration. Experienced with content optimization, spatial interaction, reporting flows, and multi-device iPad sessions.

Unity - Vuforia - ARCore - Networking

Web Development

Full-Stack - Product-Focused

Building modern, performant web applications with an emphasis on clean architecture, maintainability, and user experience. Comfortable owning server-side sync work, Appwrite functions, Elixir services, React/Svelte interfaces, and shader-driven Three.js visuals.

Elixir - Svelte - React - Appwrite - Three.js

Web3 & Blockchain

eUTXO-Based Systems

Development of decentralized applications and off-chain infrastructure on eUTXO-based blockchains. Experience building smart contracts, automation bots, and integrations that connect blockchain systems with real-world products and services.

eUTXO - Smart Contracts - dApps - Off-Chain

DevOps & System Administration

Production Infrastructure

Operating and maintaining production infrastructure for live products, including web services, analytics tooling, and long-running background workers. Focused on reliability, automation, and keeping systems boring in production after launch.

Linux - Docker - GitHub Actions - Ansible

Career notes

Want the stories behind the CV?

Short writeups on the projects, messy constraints, tools, and decisions behind the timeline.

Read career notes

Education

Higher Education Technical School of Professional Studies

2014 - 2015

Master of Science in Electronic Banking and Information Technology

  • Thesis: Online multiplatform video game in Unity game engine

Higher Education Technical School of Professional Studies

2011 - 2014

Bachelor of Science in Information Technology

  • Thesis: Multiplatform video game in Unity 3D game engine
  • Best graduate with average grade of 10.0 / 10.0

Contact

Location Remote - CET to GMT+8 overlap