Career notes

Built things, shipped things.

A more human-readable shelf for the work behind the CV: what the projects were, what needed solving, and what the experience says about how I build.

Writeups

Scratching that creative itch

6 min read

Three.js, Threlte, Svelte, GLSL, water shaders, and raymarching

How full-stack web work left the graphics itch unscratched, and how Three.js, Threlte, GLSL shaders, water simulations, coffee stirring, and raymarched scenes became the creative programming playground.

Three.jsThrelteSvelteGLSLShadersRaymarchingWebGL

Turning Klaviyo data into SaaS

7 min read

Klaviyo sync, Elixir, React, Appwrite, Docker, Ansible, and AI analysis

How a two-month zero-to-one SaaS build turned Klaviyo API constraints, structured data syncing, Appwrite functions, and AI-assisted analysis into a practical tool for email marketing agencies.

ElixirReactKlaviyoAppwriteData SyncAnsibleSaaSAI Analysis

Owning a blockchain explorer

7 min read

Elixir, Svelte, DevOps, Linux servers, CI/CD, eUTXO, and Telegram bots

How a small hobby blockchain explorer became a crash course in backend systems, Svelte frontends, DevOps, Linux servers, CI/CD, eUTXO smart contracts, DeFi apps, merch infrastructure, and community bots.

ElixirSvelteDevOpsLinuxCI/CDeUTXODeFiSmart ContractsTelegram Bots

AR safety lessons in the real world

7 min read

Unity, Vuforia, ARCore, classroom iPads, and safety education

How Arility used augmented reality to teach child safety in classrooms and outdoor learning environments, and what it took to keep content, features, and 10-20 connected iPads running smoothly.

UnityC#Augmented RealityVuforiaARCoreNetworkingEdTech

Avatar prototypes in Unity

6 min read

ObEN, Project PAI, Unity technical demos

How contractor work on Project PAI turned avatar systems, real-time graphics, and blockchain product ideas into Unity demos that people could actually see and understand.

UnityC#Technical PrototypingReal-Time GraphicsAvatarsAR/VRBlockchainInvestor Demos

Building a hidden object pipeline

7 min read

BraveGiant, Thorium, Ignion, and Unity production tooling

How hidden object production moved into Unity through reusable scene importers, ScriptableObject-driven setup, and tools that let artists and designers build more with less code.

UnityC#Editor ToolsScriptableObjectsPSD ImportHidden ObjectAndroidiOS

My first studio job

6 min read

Mad Head Games, hidden object production

How a weekend assignment turned solo Android tinkering into real studio production: automation scripts, asset tooling, installers, and gameplay work on hidden object adventure titles.

PythonBashMAXScriptPhotoshop ScriptingNSISDDSGameplayHidden Object

Android beginnings and a meme ringtone

5 min read

University, Android, and solo shipping

How C# lectures, an Xperia Active, Java books, quiz apps, and one very silly Harlem Shake utility turned curiosity into my first shipped software and first app revenue.

C#JavaAndroid SDKPlay StoreRingtonesCamera API